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Starnault

Visual Direction & Sphere design

Montreal based digital artist, Starnault aka Louis-Philippe St-Arnault has been directing the SAT [Immersion] department at the Society for Arts and Technology since 2007. He was head of Satosphere project design and integration from 2008 to 2011 and now acts as program manager for its related immersive experiments and creations. In parallel, he continues to create digital scenography and interactive installations and to participate in collective creation processes, such as Irradiance an environnement reactive massive projection in 2016, Dream Collider an oneiric immersive installation in 2015 and Entropia with Fraction presented in 2015 and still on tour.Entropia is an audio-visual performance staging a LED geodesic sphere and ambisonics sound and featured by Creators Project, DesignBoom and XLR8. He also signed in 2014, UrbaMorphic Vol.1 also know as L’allumière,a permanent digital architectural artwork for Montreal’s Bibliothèque Marc-Favreau.

First and foremost a space and lighting designer, he has worked for the last 16 years on creating performance environments and experiential installations that transform light into mouvements and visuals into trips, and has had the chance to collaborate with numerous renowned artists, choreographers, designers and programmers and to show his works in more than twelve countries. These projects have led him to develop a great interest in the intense physicality and the infinite space modularity of the immersive digital environment, subjects that he and the SAT have been together pursuing.

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Fraction

Original ideal, Direction & sound art

Fraction (Eric Raynaud) is an audiovisual artist whose work focuses in particular on immersive experience design. His practice has developed from a background in music composition and spatial sound which led him to put together complete skills in the field of new media art . He is particularly interested in forms of sound immersion and their interactions with generative visuals. Combining complex scenography and hybrid digital writing with visual, sound and physical media, it aims in particular to forge links between 3D sound immersion, contemporary art, architecture within the frame of radical experiences. Fascinated by sound intensity, energy, ecstasy, and the idea of "being able to sculpt sound disorder as a raw matter", he finds in the lexicon of sound spatialization the appropriate field for designing atypical pieces, placing at the center of his writing the immediate physical and emotional experience. He is currently leading a residency in artistic research at IRCAM (Paris, France)